Changyang Li
I am a Research Scientist at Goertek Alpha Labs. I received my Ph.D. in Computer Science from George Mason University, where I was advised by Prof. Lap-Fai Yu. Before that, I received my M.S. in Computer Science from the University of Virginia and my B.S. in Computer Science from the Beijing Institute of Technology.
My research interests include computer graphics, computer vision, mixed reality, and human–computer interaction. Specifically, I study scene understanding and perception, generative modeling of human activities and environments, and scene-adaptive AR/VR with HCI.
Email: changyangli10@gmail.com
News
| Mar, 2024 | One paper accepted by ACM SIGGRAPH 2024 conference track |
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| Apr, 2023 | One paper accepted by ACM SIGGRAPH 2023 |
| Jan, 2023 | One paper accepted by ACM CHI 2023 |
| Jan, 2023 | One paper accepted by IEEE VR 2023 |
| May, 2022 | Our SIGGRAPH 2022 paper is featured on the SIGGRAPH Blog |
| Apr, 2022 | One paper accepted by ACM SIGGRAPH 2022 |
| Aug, 2021 | One paper accepted by ACM SIGGRAPH Asia 2021 |
| Jun, 2019 | One paper accepted by IROS 2019 |
Publications
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Crafting Dynamic Virtual Activities with Advanced Multimodal Models2025 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2025 - Frontiers in VR
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Joint labelling and segmentation for 3D scanned human bodySIGGRAPH Asia 2016 Virtual Reality meets Physical Reality: Modelling and Simulating Virtual Humans and Environments, 2016
Academic Services
Program Committee
- AAAI 2026
- IEEE VR 2026
- IEEE ISMAR 2025
Conference Paper Reviewer
- SIGGRAPH 2023, 2024; SIGGRAPH Asia 2023
- CHI 2024, UIST 2023
- Pacific Graphics 2023
- IEEE VR 2018, 2019
- IROS 2024
Journal Paper Reviewer
- ACM Transactions on Graphics 2023, 2025
- IEEE Transactions on Visualization and Computer Graphics 2024
- Computer Graphics Forum 2022, 2023, 2025